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Re: How can I use terraintex.fx? [Re: wdlmaster] #341615
09/18/10 17:00
09/18/10 17:00
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline OP
Senior Expert
Pappenheimer  Offline OP
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Originally Posted By: wdlmaster
But i would not recommend this shader anyway, because it's very ineffective. Every texture is rendered in a seperate pass!

...but the manual 'recommends' it as 'fast'.

Re: How can I use terraintex.fx? [Re: Pappenheimer] #341620
09/18/10 17:47
09/18/10 17:47
Joined: Apr 2010
Posts: 172
W
wdlmaster Offline
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wdlmaster  Offline
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W

Joined: Apr 2010
Posts: 172
it is a simple fact, that one pass is faster then 8 (or more) passes! Even the manual says it:
Quote:

[...] Every texture requires a separate render pass, thus don't use too many of them. [...]


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