OK. If I remove about 13 minutes of music files completely from the game, it knocks it WAY down to around 170MBs. Why does the game load EVERY sound file I'm ever going to play into RAM? Is there a different way to access these files so that they're not preloaded into RAM? (Some of them aren't even being played anywhere yet--why's it loading them, and how do I make it stop?)

Also, if I watch the system resources, it's pushing my RAM up about 170MBs, but for Acknex.exe it's only showing 132MBs. What's using up those extra 40MBs?

I'm really trying to get this thing down to 128MBs because I think my target market will need 128MB for XP and won't (typically) have more than 256MBs total. Any advice?