Hi,

I just wanted to compile a level in WED when the following message showed up in the map compiler progress screen:

WARNING: Dropped some lightmap patches

Afterwards, Windows 7 tells me that "3D GameStudio Map Compiler stopped working" and just quits it - leaving me without a working WMB file.

So the question is: where does this warning come from? I'm facing it for the first time ever, also the level compiler never crushed before. I tried to compile several levels, all of them worked fine, just one specific level seems to have this issue. There really is nothing special about it, some blocks, some models and a sky cube. The level isn't too big either (min and max position values are all between 10000 and -10000), so can anybody tell me what's going on here and why my map compiler refuses to compile the map?


Greets,


Alan