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Re: Error importing .fx files from nvidia FX Compo [Re: EX Citer] #33976
09/28/04 02:55
09/28/04 02:55
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
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Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Ive tried finding it, do you have a link?
Do you mean the glow threads? they aren't true bloom shaders, just scene blurs that look glow-like...
A true Bloom glows the brightest values primarily, and the rest of the scene is falloff. Except for certain games like prince of persia where they mix full screen bllom with object/rgb based...

Re: Error importing .fx files from nvidia FX Compo [Re: Drew] #33977
09/29/04 00:46
09/29/04 00:46
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
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Joined: May 2002
Posts: 2,541
Berlin
http://www.conitecserver.com/ubbthreads/showflat.php?Cat=&Number=427300&page=1&view=collapsed&sb=5&o=&fpart=1#427300

I mean, I opened a thread for the composer and noone noticed it. Now someone else opens a thread not realy about nvidias FX composer and now everyone gets that the nvidia fx collection could be useful.

I wrote on Mon Sep 13 2004 06:45 AM: "it contains a lot of (120) sample shaders in FX format like bloom shader (prince of persia)"

EX Citer


:L
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