function Kamera()
{
var rot_angle = 0;
var rot_height = 0;
while(me != NULL)
{
vec_set(offset,vector(0,-150,100));
camera.pan = 90;
camera.tilt = -20;
vec_set(camera.x,my.x);
vec_add(camera.x,offset);
wait(1);
}
}