i like tha first code because the trail looks smoother, however when i add vec_sub, it shows correctly on the players created postition but doesnt move around with the player, did u get that ?

[EDIT]
added: vec_set(trail1.x,my.x);

code seems to work now, so i guess anyone that wants to use this now has a thread that may help, i'll also add u guys to tha beta test list, if ur willing, should be in about a month