Code:
function Kamera()
{
 while(1)
 {
  vec_set(camera.x,vector(-150,0,100));
  vec_rotate(camera.x,my.pan);
  vec_add(camera.x,my.x);
  vec_set(camera.pan,my.pan);
  camera.tilt = my.tilt-10;
 
  wait(1);
 }

}