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Re: Physik Objekt Lenken usw. [Re: Progger] #339909
08/29/10 18:04
08/29/10 18:04
Joined: Apr 2008
Posts: 650
Sajeth Offline
User
Sajeth  Offline
User

Joined: Apr 2008
Posts: 650
you cant modify tilt/pan/roll and x/y/z of physic objects.


Teleschrott-Fan.
Re: Physik Objekt Lenken usw. [Re: Sajeth] #339912
08/29/10 18:28
08/29/10 18:28
Joined: Sep 2009
Posts: 496
P
Progger Offline
Senior Member
Progger  Offline
Senior Member
P

Joined: Sep 2009
Posts: 496
Sure u can laugh


asking is the best Way to get help laugh laugh laugh
Re: Physik Objekt Lenken usw. [Re: Progger] #339913
08/29/10 18:37
08/29/10 18:37
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
He can, yes, but the physics engine saves the position and orientation of the object in the simulated world. Every time the physics engine makes a frame, it will recalculate the objects position depending on its saved data. A7 will then take the calculated values and applies them to the object.

To make a long story short: You can set a position of an physics object, but it's a waste of CPU cycles.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
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