Thanks for your help Damocles_...

I have a path statment, as I said before, to a folder called "text"
In that folder are 5 .txt files...
In my construction folder is a copy of the "text" folder...
When I run the game from WED, the engine is finding the files in the sub-folder "text"...
So, it's working from my main folder...
But after publishing a resource folder and manually adding the "text" folder does not work... same as manually adding the text files to the resourced folder...

What a pain in the //*@%#* <Scriped out for soft ears/eyes...>
Grrrrrrrr