There you go!

Code:
#include <default.c>

function main()
{
	level_load("");

	PANEL* p1 = pan_create(NULL,1);
	pan_setdigits(p1,0,30,30,"PANEL 1",font_create("Arial#20"),0,0);
	
	pan_setwindow(p1,0,20,20,330,440, bmap_fill(bmap_createblack(64,64,32),COLOR_GREY,100), 0, 0);
	set(p1,SHOW);
	
	PANEL* p2 = pan_create(NULL,3);
	pan_setdigits(p2,0,420,30,"PANEL 2",font_create("Arial#20"),0,0);
	
	pan_setwindow(p2,0,400,20,300,440, bmap_fill(bmap_createblack(64,64,32),COLOR_GREY,100), 0, 0);
	set(p2,SHOW);
	
	you = ent_createlayer(SPHERE_MDL,0,2);
	you.x = 50;
	
	you = ent_createlayer(CUBE_MDL,0,4);
	you.x = 100;
	you.y = -30;
}




Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P