Hi,

thanks for your replies. 1024 square sounds like a lot to me but I'll give it a try soon.

@TerraSame: convert to .dds? First question: what tool do you use for that? Second question: I suppose .dds is a compressing file format, therefore the A7 engine will have to de-compress the image before displaying it, causing some CPU ressources to get lost due to the decompression process. At least that's the way I understood the reason why one should never use .jpg textures - but maybe it is a whole different story when using .dds files...


Greets,


Alan