Hi,

I would have another question regarding textures. Let's assume we have two different models in different .mdl files which both use the same texture file (texture is set to "extern" in MEDs Skin Editor). When I place them both in my level, will the texture appear in memory once or twice?
Same goes for placing one model many times - will each copy consume texture space or does the number of placed entities of one kind not affect the texture space?

Thanks in advance,


Alan