Try adding this line AFTER all mine, still inside the for-loop, but without the tilt=-90...

vec_rotate(ent_gameHand[i].pan, vector(0,-90,0));


Is there any way to post the project, or a mini-project version,
or even a video of what happen when you move the camera around?




"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial