...but I miss something like detail_size...
You must set detail_size before loading the terrain
I only need a terrain with a grass texture. Without the shader it's too diffuse.
If you only use ONE texture, you don't need that shader at all.
Yes please a tutorial would be great. I too have problems with this shader.
What kind of problems? If you mean the detail_size, set it BEFORE the terrain is loaded. If you mean the blending of the textures, look in the manual.
But i would not recommend this shader anyway, because it's very ineffective. Every texture is rendered in a seperate pass!