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...but I miss something like detail_size...

You must set detail_size before loading the terrain
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I only need a terrain with a grass texture. Without the shader it's too diffuse.

If you only use ONE texture, you don't need that shader at all.
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Yes please a tutorial would be great. I too have problems with this shader.

What kind of problems? If you mean the detail_size, set it BEFORE the terrain is loaded. If you mean the blending of the textures, look in the manual.

But i would not recommend this shader anyway, because it's very ineffective. Every texture is rendered in a seperate pass!