2 registered members (TipmyPip, 1 invisible),
18,787
guests, and 8
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Terrain sizes, what is "too big"?
[Re: guser]
#341969
09/22/10 11:55
09/22/10 11:55
|
Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
|
Expert
Joined: Apr 2005
Posts: 4,506
Germany
|
Do you mean texture size or terrain size (in vertices)? Normally you´ll use a multitexturing shader for such purposes.
no science involved
|
|
|
Re: Terrain sizes, what is "too big"?
[Re: guser]
#342007
09/22/10 16:38
09/22/10 16:38
|
Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
|
Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
|
Oh, they changed the material. //action: fx_terraintex //title: Multi-Texture Terrain // //desc: /// Supports an arbitrary number of 32 bit skins /// RGB contains the tiled texture /// Alpha contains the texture mask Now add your textures (as skins) to your terrain, f.i. grass, rock, dirt, and create their masks on their respective alpha channels. For a start, take a grass texture, paint the alpha channel opaque (/white), cut out a circle. Repeat this process and cut out another form from its alpha channel. Import these textures as individual skins, save, attach the function to your terrain, build and run. Now you will see the results immediately, I guess texture number one is below number two (and so on).
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
|
|
|
Re: Terrain sizes, what is "too big"?
[Re: Superku]
#342008
09/22/10 16:46
09/22/10 16:46
|
Joined: Sep 2010
Posts: 26
guser
OP
Newbie
|
OP
Newbie
Joined: Sep 2010
Posts: 26
|
Ok....go with the assumption that I'm an idiot...because I really can be sometimes...lol. Keep this as simple and elementary as possible. and create their masks on their respective alpha channels how? where? For a start, take a grass texture, paint the alpha channel opaque (/white), cut out a circle Again, where? how? I apologize sincerely, I realize I am probably frustrating you, but I really do need the instructions in a straight forward detailed manner. I would not be asking all this if there was detailed documentation. This has got to be the most poorly documented major commercial software I have ever seen.
|
|
|
|