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Re: Terrain sizes, what is "too big"?
[Re: guser]
#342009
09/22/10 16:52
09/22/10 16:52
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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This has got to be the most poorly documented major commercial software I have ever seen. It's the very best documented engine you will find on this planet. When you try yourself at game design, you usually know how to create an alpha channel. Just google for "alpha channel gimp", you will get a free painting tool called GIMP and you will certainly find some tutorials.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: Terrain sizes, what is "too big"?
[Re: guser]
#342016
09/22/10 18:27
09/22/10 18:27
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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D. New Skin => Texture => Import your first texture file (with alpha channel  ). Close the settings dialog. E. New Skin => Texture => Import your second texture file. Close the settings dialog. F. Repeat for every texture. G. Save your terrain. H. Add in WED, attach action fx_terraintex. Save & build level. I. You're done!
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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Re: Terrain sizes, what is "too big"?
[Re: guser]
#342021
09/22/10 18:52
09/22/10 18:52
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Joined: May 2009
Posts: 439
TerraSame
Senior Member
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Senior Member
Joined: May 2009
Posts: 439
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Hi... Here is all you need to know... LOL... Actually... you can learn a great deal by looking at... Here it is... "MystyMood" by the "Loopix Project" Here is the address to the web site: http://www.loopix-project.com/Click on the "Easy" button... and then "Mystymood" in the sentence... There are 3 templates... Choose the right one for your code base... I use their work on all my projects... There is info and a great tutorial... The texturing system is more advanced that the standard 3DGS system but it's awesome... I suggest that you check it out... and then ask questions... By the way... it's all free and usable in your project.... Best of luck!
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