Awesome!

Ok, just a couple follow up questions. The textures I create externally. Should they be basic textures (a. grass b. rocks) that can be painted in pattern somehow in MED? Can I take the basic textures and paint them in WED using the material script? or do I need to paint the whole thing out in photoshop as I wish it to appear from an over head view, layer by layer for each corresponding type (rock, grass, etc) in a separate file?