This is my all code:
#include <acknex.h>
#include <default.c>
BMAP* panel_bmap = "Meni.tga";
PANEL* gamepanel =
{
bmap = panel_bmap;
layer = 10;
}
function main()
{
video_aspect = 1.777;
video_screen = 2;
video_mode = 6;
gamepanel.scale_x = (screen_size.x) / 2150;
gamepanel.scale_y = (screen_size.y) / 1470;
gamepanel.flags = VISIBLE;
level_load("game.wmb");
}