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Re: Switch off Texture Filtering? [Re: Damocles_] #342395
09/27/10 11:32
09/27/10 11:32
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
no fog, no sprites. as said, walls and ceiling are perfectly fine. just the floor...

Re: Switch off Texture Filtering? [Re: sPlKe] #342397
09/27/10 11:57
09/27/10 11:57
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
sounds like it's caused by mipmapping. is the texture size of the floor much smaller or something? try to change mipfilter to this:

MipFilter[0] = none;
MipFilter[1] = none;

Re: Switch off Texture Filtering? [Re: ventilator] #342400
09/27/10 13:05
09/27/10 13:05
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
indded, that did the trick!

thank you very much @ all, you were a great help. all is well now laugh

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