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Bone motions importing for MED #342544
09/29/10 03:44
09/29/10 03:44
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline OP
Serious User
Nidhogg  Offline OP
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Just wondering if there is any news on whether there is going to be MED importing support of Bone Motion Captures "Truebones etc".
I asked this a while ago and the answer I got was that this would be considered but it hasn't been added to the forecast page yet.


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Re: Bone motions importing for MED [Re: Nidhogg] #343175
10/04/10 08:16
10/04/10 08:16
Joined: Jul 2000
Posts: 28,030
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,030
Frankfurt
Yes, it's not yet scheduled. Isn't there some converter from the True Bones format to FBX? If so, you don't need a separate importer.

Re: Bone motions importing for MED [Re: jcl] #343192
10/04/10 10:53
10/04/10 10:53
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline OP
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Nidhogg  Offline OP
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Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Yes there is by using other editors blender fragmotion etc, I just thought it
wouls save a bit of time and maybe extra money if MED was able to do import
of such bone movements. laugh


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