Hey 3run, I love this kind of functions except i can´t write m like that tongue

I tried this code:

Code:
action test_player()
{    
    player = me;
}

action test()
{
    while(!key_t)
    {
        wait(1);
    }
    beep();
    wait(-1);
    while(1)
    {
        BotTurnTo(me,player.x);
        wait(1);
    }
}



But the player entity seems to disappear when i press key_t grin Oh the entity does turn in it's direction btw...