Hey 3run, I love this kind of functions except i can´t write m like that
I tried this code:
action test_player()
{
player = me;
}
action test()
{
while(!key_t)
{
wait(1);
}
beep();
wait(-1);
while(1)
{
BotTurnTo(me,player.x);
wait(1);
}
}
But the player entity seems to disappear when i press key_t

Oh the entity does turn in it's direction btw...