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Re: Models origin...
[Re: 3run]
#342951
10/02/10 13:03
10/02/10 13:03
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Joined: Nov 2008
Posts: 216
jane
Member
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Member
Joined: Nov 2008
Posts: 216
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Attention!!! The following method is just possible with models with 1 skin.
load the model in fragmotion. there is the default-position a seperate animation. remove the default animation. by exporting to mdl7 the defaultposition is now the same like the first frame.
after this center the model in MED.
Fragmotion doesnt exports multitextures !!!
Last edited by jane; 10/02/10 13:04.
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Re: Models origin...
[Re: jane]
#342953
10/02/10 13:25
10/02/10 13:25
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Joined: May 2009
Posts: 5,377 Caucasus
3run
OP
Senior Expert
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OP
Senior Expert
Joined: May 2009
Posts: 5,377
Caucasus
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Dude, how do I remove default frame in fragMOTION?! There is no delete available... Quadraxas, please read more carefully. Problem is, that while playing animations, origin is under models feet. But, in default position (or frame), origin is in the center of the model...
Last edited by 3run; 10/02/10 13:26. Reason: ---
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Re: Models origin...
[Re: 3run]
#342956
10/02/10 13:50
10/02/10 13:50
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Joined: Oct 2007
Posts: 5,211 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
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modifiying the root bone position on the first frame should move all frames?
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Re: Models origin...
[Re: 3run]
#342960
10/02/10 14:26
10/02/10 14:26
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Joined: Oct 2007
Posts: 5,211 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
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would it be a problem for you tp upload the model somewhere? we could try stuff and see if it works
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