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car with bones #342484
09/28/10 15:00
09/28/10 15:00
Joined: May 2007
Posts: 43
Austin, TX
Afox Offline OP
Newbie
Afox  Offline OP
Newbie

Joined: May 2007
Posts: 43
Austin, TX
Can a car have bones animation on it?

I want to put a turret or gun on my car that follows the mouse like in the workshop 23 of the online Tutorial. But have the weapon on top of a car that drives like a player car instead of a walking thing. So that the player can drive the car and shoot the turret at the same time yet in different directions.

Is this possible?


A7.86 Pro/Artist
Alex's 3D
Re: car with bones [Re: Afox] #342500
09/28/10 18:28
09/28/10 18:28
Joined: Nov 2008
Posts: 216
J
jane Offline
Member
jane  Offline
Member
J

Joined: Nov 2008
Posts: 216
Yes, you can connect the car with the first bone, the next with the turret
(pan-animation) and the third with the cannone (tilt-animation).

Animate the bones with "ent_bonerotate(..." to target.

A short example:



Last edited by jane; 09/28/10 18:59.
Re: car with bones [Re: jane] #343111
10/03/10 18:59
10/03/10 18:59
Joined: May 2007
Posts: 43
Austin, TX
Afox Offline OP
Newbie
Afox  Offline OP
Newbie

Joined: May 2007
Posts: 43
Austin, TX
Yay! Thank you very much


A7.86 Pro/Artist
Alex's 3D

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