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Re: Let's Play Minecraft!
[Re: Captain_Kiyaku]
#343227
10/04/10 15:48
10/04/10 15:48
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Joined: May 2002
Posts: 7,441
ventilator
Senior Expert
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Senior Expert
Joined: May 2002
Posts: 7,441
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yes, i would try to do it kind of like that. maybe i will also continue my experiments with gamestudio once the next beta with the mesh fixes gets released. edit: BTW, would Ulillillia appreciate this game? It kinda reminds me to his projects. i also immediately thought of ulillillia when i first saw minecraft. maybe he wouldn't like some details like the scary monsters though.
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Re: Let's Play Minecraft!
[Re: ventilator]
#343231
10/04/10 16:16
10/04/10 16:16
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Joined: Dec 2008
Posts: 271
Saturnus
Member
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Member
Joined: Dec 2008
Posts: 271
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Really nice work! Runs ok on my old laptop (2.2 GHz, 3 GB RAM, GeForce 8600M GT). When adding hills and caves it gets somewhat laggy. Perhaps you can even implement Minecraft's lighting style? I don't know how to do that, though. According to Notch "it adds no performance penalty per frame, and a small one every time a tile changes". Perhaps it's a bit tricky.
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Re: Let's Play Minecraft!
[Re: Saturnus]
#343243
10/04/10 17:56
10/04/10 17:56
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Joined: Jan 2007
Posts: 2,247 Deutsch Niedersachsen
Puppeteer
Expert
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Expert
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
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Really nice work! Runs ok on my old laptop (2.2 GHz, 3 GB RAM, GeForce 8600M GT). When adding hills and caves it gets somewhat laggy. Perhaps you can even implement Minecraft's lighting style? I don't know how to do that, though. According to Notch "it adds no performance penalty per frame, and a small one every time a tile changes". Perhaps it's a bit tricky. Its not tricky. Its very easy. You just have to change the lightning if something in the level changes. Since the sun shines only in -z direction you can just update the "pillar" were a block was added/removed. And you just have to update the upper 2 blocks, because all blocks underneath those two are and will stay dark. EDIT: And i think minecraft only changes the ambient value. Since this is the easiest way of doing that.
Last edited by Puppeteer; 10/04/10 17:57.
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Re: Let's Play Minecraft!
[Re: Puppeteer]
#343247
10/04/10 18:08
10/04/10 18:08
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Nice work! I would change it so that the creating of new blocks is in minecraft-style. I find it very hard to create blocks where I want them with the two things (cube and surface) showing at the same time.
~"I never let school interfere with my education"~ -Mark Twain
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Re: Let's Play Minecraft!
[Re: Puppeteer]
#343248
10/04/10 18:11
10/04/10 18:11
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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less talking and replicating and more Joining the server!
46.4.226.210
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"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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