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hyperthreading decrease build time ? #34339
10/01/04 10:31
10/01/04 10:31
Joined: Nov 2003
Posts: 262
israel
zohar Offline OP
Member
zohar  Offline OP
Member

Joined: Nov 2003
Posts: 262
israel
Hi
i have P4 prescot 3.2 with hyperthreading option .

this feature can be turn on/off on a bios level .

while this feature is on 3dgs recognize like i have 2 cpu .

does the build time decrease by this feature ?


thanks


Nobody is perfect, I´m nobody
Re: hyperthreading decrease build time ? [Re: zohar] #34340
10/01/04 20:23
10/01/04 20:23
Joined: Jul 2003
Posts: 1,563
B
blaaaaa Offline
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blaaaaa  Offline
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B

Joined: Jul 2003
Posts: 1,563
why dont you test it out? it would be the fastest way (it can only be faster or stay as it was before anyway)

Re: hyperthreading decrease build time ? [Re: blaaaaa] #34341
10/01/04 23:55
10/01/04 23:55
Joined: Nov 2003
Posts: 262
israel
zohar Offline OP
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zohar  Offline OP
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Posts: 262
israel
Quote:

why dont you test it out? it would be the fastest way




most of the time it could be true , however ive started a very big build 4 days ago (which take on my old pc p 1.8 4 weeks) and i didnt want to waste the time and stop it .


Nobody is perfect, I´m nobody
Re: hyperthreading decrease build time ? [Re: zohar] #34342
10/02/04 01:42
10/02/04 01:42
Joined: Jul 2003
Posts: 1,563
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blaaaaa Offline
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blaaaaa  Offline
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Joined: Jul 2003
Posts: 1,563
HT technology can bring up to 50% more performance on video encoding i guess. so it might would compile your map faster, too.


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