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Unreal engine on Iphone :
#343689
10/08/10 22:56
10/08/10 22:56
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Joined: Apr 2008
Posts: 2,488
ratchet
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OP
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Joined: Apr 2008
Posts: 2,488
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Just tried the demo Epic Citadel that is Unreal 3 engine adapted to Ihpone on my Itouch 4 (3GS) ! Just amazing the quality the engine can bring on last Iphones ! Ok it had no characters, but big and detailled level with rocks, trees, castel, water cascade, animated trees, ambiant sounds ... all smooth, with precise lightmaps that have some simuled HDR effects on some bright parts exposed to sun ! But i think the cost to use it must not be cheap ! Well let's wait for some games made with this engine , it would be next level if 3D artist bring such good models and precise textures !
Last edited by ratchet; 10/08/10 23:03.
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Re: Unreal engine on Iphone :
[Re: ratchet]
#343694
10/09/10 00:11
10/09/10 00:11
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Joined: Apr 2002
Posts: 4,801 Richmond B.C., Canada
Captain_Kiyaku
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Dichotomic
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
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There has been a thread about it before (not sure if it was in Morbius or here).
About the price, as far as i know, the engine is free, like UDK, unless you earn more than 20k or whatever the limit is.
Though if i remember correct, the demo isn't THAT impressive cause everything is baked, even the specular, at least thats what i've read from other people who examined the demo.
My Blog"Tag und Nacht schrei ich mich heiser, Wind weht alle Worte fort, Tag und Nacht schrei ich mein Krähenwort!"Subway To Sally - Krähenkönig
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Re: Unreal engine on Iphone :
[Re: Captain_Kiyaku]
#343807
10/10/10 15:23
10/10/10 15:23
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
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Posts: 2,640
Earth
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How do you "bake" specularity? The point where you see it moves with the camera... doesn't it?
~"I never let school interfere with my education"~ -Mark Twain
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Re: Unreal engine on Iphone :
[Re: Slin]
#343843
10/10/10 19:15
10/10/10 19:15
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Does anyone know how to set the output settings? The demos seem to be set always to the highest settings - what, if I want to publish a version for android? (Maybe, my version of UDK is too old? --> 2009_11) EDIT: The last beta doesn't work for me. AND: Sorry, I should look myself: the Android 'export' isn't even implemented! http://www.knowyourmobile.com/mobile-gam...oid_coming.htmlExactly when the UDK will be released on Android is not known. Rein said that he suspects UDK will "eventually" support the Android platform, "but iOS is the priority for now."
Last edited by Pappenheimer; 10/10/10 22:11.
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Re: Unreal engine on Iphone :
[Re: Pappenheimer]
#343863
10/10/10 22:38
10/10/10 22:38
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Joined: Apr 2008
Posts: 2,488
ratchet
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Even baked, the lightmaps are great quality ! The engine allow vast and beautifull scenes. Unreal engine allow to manage lot of polygons in the scene, just look at rocks, or rounded corners on the city ! And there is a room with reflections and special effects, but well let's wit for a talented team to make a game using Uneal 3 engine for iphone to see what it can really do ! I recognize some others engines have also lot of power on Iphone ! I played the last FPS from Gameloft on Iphone 4, just amazing the quality. i've remarked they have used good optimisations like the use of 3 LOD for characters for example, it allow sprecise characters for an Iphone when your are near, and to have 5,6 or more ennemies at same time at screen ! The animations of weapons, sounds, precise textures all for an Iphone is top quality, lot better than any FPS on PSP for example. Even more i didn't find any time on 3DGS some FPS demo as good as that game on Iphone !! The big advantage of Iphone or Android, is the price for such quality games. On PSP or NDS that's lot more !
Last edited by ratchet; 10/10/10 22:50.
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