Thanks for the hint. I'll try to upload the whole scene (only a few objects and some basic setup code) tomorrow.

However, I tried replacing the model with the sf_women.mdl file that Gamestudio provides and also with another animated model (ca. 2000-3000 faces) in the same script and the frame rate is perfectly normal...

I would be grateful for any suggestion based on the example scene since the workflow with JimmyRIG is exactly what we are looking for (we're using Gamestudio in an undergraduate game design class).

Cheers,

Stefan