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Re: Amazing weather script, translation to Lite-C needed!
[Re: bodden]
#344176
10/14/10 17:22
10/14/10 17:22
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Joined: Sep 2010
Posts: 42 NS, Canada
gSet
Newbie
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Newbie
Joined: Sep 2010
Posts: 42
NS, Canada
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Something I've noticed about the rain is that after it's ent_removed it doesn't seem to actually be removed from the video memory. I know this because I'm working on a crappy computer it gets real choppy real fast Anything that will help me out with this one? Edit: Also, after I turn the rain off, it stays choppy.
Last edited by gSet; 10/14/10 17:23.
"If it's true what you say to me, that the whole world will mourn his death - If the whole world will weep, I will give him back his breath."
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Re: Amazing weather script, translation to Lite-C needed!
[Re: 3run]
#344183
10/14/10 18:52
10/14/10 18:52
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Joined: Sep 2010
Posts: 42 NS, Canada
gSet
Newbie
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Newbie
Joined: Sep 2010
Posts: 42
NS, Canada
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I at least figured out that there must be an issue with the use of c_content, because when i ent_remove when the rain sprites' my.z is < 0, the fps doesn't drop nearly as significantly
"If it's true what you say to me, that the whole world will mourn his death - If the whole world will weep, I will give him back his breath."
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