now I am having a new issue, I change the location of the view at runtime *BEFORE the entity's are created....but they still seem to be created based on the camera view....even though my vec_to_screen is clearly using the other view to calculate the vectors....
is this a problem with views? is there a work around? Am I just an idiot?


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/