// Saltar posicion = c_trace(me,vector(me.x, me.y, -1100),IGNORE_ME); if (key_space == 1 && posicion >= 0){ contador += time_step/16; var velocidadsalto = (10) - (18*contador); c_move(me, vector(0,0,velocidadsalto), NULL, GLIDE); } else { contador = 0; c_move(me, vector(0,0,-10), NULL, GLIDE); }
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