Gamestudio Links
Zorro Links
Newest Posts
ZorroGPT
by TipmyPip. 11/19/25 10:10
MRC.c and WFO
by 11honza11. 11/18/25 15:22
webGL
by Ice2642. 11/17/25 21:27
Camera always moves upwards?
by NeoDumont. 11/17/25 09:56
Future of ZorroHFT
by TipmyPip. 11/16/25 13:52
COT Download with Quandl does not work
by Petra. 11/15/25 09:35
Training with the R bridge does not work
by Petra. 11/15/25 09:31
Zorro 2.70
by jcl. 11/15/25 08:43
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (AndrewAMD, VoroneTZ, TipmyPip), 32,640 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
SkinnyApe, tritom, sheliepaley, Blueguy, blobplayintennis
19179 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 5 of 5 1 2 3 4 5
Re: level textures with bump mapping [Re: Salva] #34501
02/13/05 03:09
02/13/05 03:09
Joined: Dec 2003
Posts: 130
Austria
B
BrainGamble Offline
Member
BrainGamble  Offline
Member
B

Joined: Dec 2003
Posts: 130
Austria
ok, thanks now its work.

I just paste your code.

thanks again

but how could I make the floor more dark?

Last edited by BrainGamble; 02/13/05 03:17.

<< I 'LL BE BACK >>
Re: level textures with bump mapping [Re: BrainGamble] #34502
02/13/05 14:20
02/13/05 14:20
Joined: Jul 2003
Posts: 893
Melbourne, Australia
Matt_Coles Offline

User
Matt_Coles  Offline

User

Joined: Jul 2003
Posts: 893
Melbourne, Australia
Change the ambient colour value of the level in WED (where the sun option is), that should work

Matt Coles

Page 5 of 5 1 2 3 4 5

Moderated by  Blink, Hummel, Superku 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1