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@lostclimate :
No to be bad with you, but your dark grey textures reminds a lot old A6 games using standard wad.
I think you could add lot more polygons to the scene , it's old look and textures, juts my personnal opinion (to make you level up ??) !
In fact we would wait lot more today quality level for a paid level designer ?
While I appreciate your opinion, I created these because the assignment was to remake them. Personally I wouldnt use these type in my project either, because they are just highly detailed textures when I'd prefer actual low poly geometry with high poly bakes instead of just mapping a texture onto a flat wall that has had its normal baked.
But alas that is not the task.
@helghast & painkiller
thank you for your compliments, I do intend to finish this when time/money restraints let up a little for me. I am thankful for the remarks tho.
as far as the scene goes, it is low poly actually in blender not in 3dgs because I wanted to show how they looked in a basic lit scene.