Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
3 registered members (NewbieZorro, TipmyPip, 1 invisible), 19,045 guests, and 8 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Low game FPS with my model [Re: Quad] #346108
11/01/10 12:01
11/01/10 12:01
Joined: Aug 2008
Posts: 37
Hungary
K
Kronomanta Offline
Newbie
Kronomanta  Offline
Newbie
K

Joined: Aug 2008
Posts: 37
Hungary
Oops, wanted to upload the wmp.
Code:
http://arnyek.blogom.info/content/level1_wmp.zip



In preview mode it runs ~300fps, but when I run it from SED with a very basic main(), I get that low fps.

May those blocks cause this problem?

Last edited by Kronomanta; 11/01/10 12:06.
Re: Low game FPS with my model [Re: Kronomanta] #346110
11/01/10 12:31
11/01/10 12:31
Joined: Aug 2008
Posts: 8
S
szigibence Offline OP
Newbie
szigibence  Offline OP
Newbie
S

Joined: Aug 2008
Posts: 8
Hi,
Can you explain this? "Too. Much. Overlapping. Blocks"
Or can you show an example where you find an overlapping?

Thanks

Page 2 of 2 1 2

Moderated by  HeelX, rvL_eXile 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1