i has dis Translate with Google
Put i can t english.


The game is a turn-based FPS. Every action (run, shoot, reload, take cover) takes action points. It can be two, three or four games and each player controls have 4 soldiers one by the player assigned weapon. The weapons have advantages and disadvantages: There is not the best weapon.
Every weapon needs in order to fire a certain number of action points.
A soldier must be 2 times to be taken so that he dies.

There are 4 different types of weapons:

Rifle: Advantages: You can still run after a shot.
Disadvantages: You only get one shot per round.

Machine Gun: Advantages: Every shot takes only a few action points.
Disadvantages: It shoots up the action points are finished.

Sniper rifle: Advantages: You have a very accurate shot.
Disadvantages: requires a shot to almost all action points.

Shotgun: Advantages: You can still run after a shot
and firing several shots with a shot (you can kill a soldier with one shot)
Disadvantages: Very accurate.

The scripts I write myself, but the shaders are of Game Studio (if needed).
Models to even the game studio and levels I design itself