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Sorry, but this is far from D3 quality




So what? Few people here have produced projects that can compete with Doom3 anyway. Personally, I'm not looking to compete with them. Just make a simple game, people can enjoy. Not until I got some cashola to throw around.

I've been looking at reality factory. There are some good and bad points with it. I find that 3dgs is more advanced with physics, and multiplayer. Reality factory has a physics system, but not physics engine included. It also is hard to use multiplayer so I have been told. If anyone wants to make a commercial application like a script package, they only have one company to worry about Conitec, where as with reality factory you have the 3dgenesis, and the reality factory. I also find I can do less in realty factories editors than I can in wed.

On the flip side, I find there forums much more friendly and managed. They have a professional version, which comes with a printed manual. An addition, all code contributions are updated with a program. The makers of the reality factory, also offer support for developers in the way online marketing. There are also some free resources such as modeling programs and gimp one can use with the engine. You can also get get the full featured engine for free.

For Rage Kage Online, I think 3dgs is still better. For some other projects, me and some of my friends might be doing. It's not a very big project. Just some small game ideas. I'm planning of using reality factory. So while I don't want to make this a versus engine thread. Use whatever tool you like.


Keep It Simple, Make It Fun