Quote:

lets clear this up abit first of all you only have 7 dynamic lights + sun
so you are sunk right there





No you're not. I have about 35 dynamic lights(70 when you count the non-color shadow influencers) in one level. There are few limitations that can't be overcome with a little forethought. This 8 light limit has nothing to do with 3DGS and everything to do with DirectX.

Once again, you show you don't have a clue about what you're talking about. There's nothing whack about anything with A6. You simply have to have a brain to figure out how to get the results you're after.


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