Sorry, but I was busy :S

So, WED shows 6 textures on the import process, and I use .png.
Easy to use the alpha and transparency with this format. The textures, all together, are 1 MB.

Here is the download link:
Code:
http://arnyek.blogom.info/content/level1.zip




Actually, this framerate is not a problem while playing. But it's just a beginning part of the map and is already big laugh
So, I'm affraid of that the size will be huge in the future.

Can incorrect texture size cause such these things? I mean i.e. 512x256x32. 'Cause I use some with this size.

Last edited by Kronomanta; 11/01/10 08:35.