@justsid y i said that because it was a nice coincidence
btw just tried the code and it dont work because check vec distance between player and my (the coffer) is good for distance, but not for scan

i mean, with only vec distance, i can take the coffer while looking at the sky

too bad but i dont bother u anymore with it and will put the coffer on the ground-
edit : was searching a solution and found that if enable_scan dont work, this is because my player is too small

but cant change its size now -