Hi,

I haven't been using Gamestudio for at while, so I recently updated to v7.86 (Commercial Edition).

However, since I updated, some of the shaders from the shader library, like mtl_mirrorWater, doesn't work - whenever the shader is to be rendered, the engine is shutting down, giving me this error:



The strange thing is, that it worked before I updated; e.g. my "Shader Showcase" (which can be found on AU) worked fine in the old version, and the published game (published with the old 3DGS-version) still works on my computer, however whenever I run the main script from SED now, I get the above error. I also tried publishing it with the new A7-version and run the published game on another computer, but that produced the same error.

I've browsed the beta-page, but nothing about the shaders seems to have changed... confused

Any ideas about what to do? confused

Edit: I think the version I updated from was A7.77 (Commercial)

Last edited by Claus_N; 11/04/10 13:26.