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Re: alpha showing up in game [Re: TerraSame] #346646
11/08/10 15:23
11/08/10 15:23
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
Senior Member
sadsack  Offline OP
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
I am not using any code, just click run in game engine. But it should work in that to. I download a tree and it works fine in run in game engine.
renny


I have A7 Commercial .............. Now I just need to learn how to use it

Re: alpha showing up in game [Re: sadsack] #346647
11/08/10 15:44
11/08/10 15:44
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
Senior Member
sadsack  Offline OP
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
Hi.
Maybe some one can download this photo and see if they can make it work.
That way I will know if the photo is bad or the setting in med is bad.
Thank you

leaf photo TGA 32bit


I have A7 Commercial .............. Now I just need to learn how to use it

Re: alpha showing up in game [Re: sadsack] #346650
11/08/10 16:09
11/08/10 16:09
Joined: Apr 2010
Posts: 172
W
wdlmaster Offline
Member
wdlmaster  Offline
Member
W

Joined: Apr 2010
Posts: 172
the alpha channel is almost completely black! Only a few dark lines here and there...

Re: alpha showing up in game [Re: wdlmaster] #346665
11/08/10 17:17
11/08/10 17:17
Joined: May 2009
Posts: 439
T
TerraSame Offline
Senior Member
TerraSame  Offline
Senior Member
T

Joined: May 2009
Posts: 439
Hey...
I downloaded your pic and I fixed it...
You really need to learn about Masks and Alpha Channels...
I've been working with this stuff for a long time and I only recently finally figured out how to add an alpha channel...
Take a look at the "Mysty Mood" Manual, there is a good tutorial in the documentation to use Gimp for creating alpha channels.
But... here's good news...
I sent you the fixed up leaf pic to your yahoo email address that is under your profile!
Please let me know if it works ok for you...

P.S. I see you are a Michigan resident too... Good to meet ya!

Last edited by TerraSame; 11/08/10 17:59.
Re: alpha showing up in game [Re: TerraSame] #346684
11/08/10 20:02
11/08/10 20:02
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
Senior Member
sadsack  Offline OP
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
Hi
Well it did not work, my setting mat not be right.
renny


I have A7 Commercial .............. Now I just need to learn how to use it

Re: alpha showing up in game [Re: sadsack] #346687
11/08/10 20:13
11/08/10 20:13
Joined: May 2009
Posts: 439
T
TerraSame Offline
Senior Member
TerraSame  Offline
Senior Member
T

Joined: May 2009
Posts: 439
Hey...
There is no reason the one that I sent you wont work properly...
I checked it out in my A8.03 pro version. It worked properly.
The original you posted had the alpha channel set but it was almost entirly black.
Therefore, it didn't show up at all...
I suggest you try your work run through the engine that has code attached.
Then see what ya got...
Best of luck...

Re: alpha showing up in game [Re: TerraSame] #346700
11/08/10 22:55
11/08/10 22:55
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
Senior Member
sadsack  Offline OP
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
Well I don't know what to tell you, but it does not work.
Thank you for you help, I am going to see if I can find a tut. on this. I never had this problem with other engines. I know I am doing something wrong but what.
thanks renny


I have A7 Commercial .............. Now I just need to learn how to use it

Re: alpha showing up in game [Re: sadsack] #346744
11/09/10 13:25
11/09/10 13:25
Joined: Aug 2008
Posts: 408
mi usa
sadsack Offline OP
Senior Member
sadsack  Offline OP
Senior Member

Joined: Aug 2008
Posts: 408
mi usa
Well. at last i have something that works. See photo







Thank you all for your help.


I have A7 Commercial .............. Now I just need to learn how to use it

Re: alpha showing up in game [Re: sadsack] #346765
11/09/10 16:34
11/09/10 16:34
Joined: Apr 2010
Posts: 172
W
wdlmaster Offline
Member
wdlmaster  Offline
Member
W

Joined: Apr 2010
Posts: 172
Quote:

Well I don't know what to tell you, but it does not work.

Because he just copied the image into the alpha channel (transparency = pixel brightness). But you need the actual contour of the leave:
correct alpha channel

@ TerraSame: you should follow your own advice:
Quote:

You really need to learn about Masks and Alpha Channels...


Re: alpha showing up in game [Re: wdlmaster] #346797
11/09/10 20:40
11/09/10 20:40
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
oMg... wdlmaster... Why dont upload the Picture with an Alpha Channel? You just uploaded the Leave with a Black background... Very Bad...

Heres the Texture with alpha channel, not the "black background crappy shit thing" ...

CLICK CLICK CLICK

cYa Sebastian

Last edited by rvL_eXile; 11/09/10 20:41.

Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


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