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Re: A Different Gamestudio application - please help [Re: Nidhogg] #346885
11/10/10 14:32
11/10/10 14:32
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Thank you a lot for your support, guys.

@3dgs_snake Maybe a video card driver update will solve the problem?

@Nidhogg That's a strange error; I'll look into it. Concerning your idea: I have created a version that allowed the user to type in the amounts initially, but the client wanted it to behave this way. The "exit" and "help" buttons are great additions; if all works well I'll implement them in a future version of the program.

Please keep the feedback coming. Thank you.

Re: A Different Gamestudio application - please help [Re: George] #346920
11/10/10 16:37
11/10/10 16:37
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Sorry for hijacking...

I have a question to all the guys which have problems with A8 crashing on models.
Can you show me an error message how this looks like in development mode?

I might have a similar problem and Conitec can't reproduce it...

Thanks a lot.

Re: A Different Gamestudio application - please help [Re: FBL] #346951
11/10/10 20:47
11/10/10 20:47
Joined: Mar 2006
Posts: 1,993
Karlsruhe
PadMalcom Offline
Serious User
PadMalcom  Offline
Serious User

Joined: Mar 2006
Posts: 1,993
Karlsruhe
Hi George, can't install it until I deactivate my AntiVir Software.

When I try to install the program to "C:\Program Files\..." the installation cancels with an installation error.

When I install it to the proposed directory "../user/padmalcom/appdata/..." it works, but this is no place where an installer should place a program!

I'm using Win7.

Re: A Different Gamestudio application - please help [Re: George] #346956
11/10/10 21:01
11/10/10 21:01
Joined: May 2006
Posts: 148
Latvia
MTD Offline
Member
MTD  Offline
Member

Joined: May 2006
Posts: 148
Latvia
Looks like everything is working great. wink
Tried to click all possible places...

--------------------------------------------------------
Win7 32bit, Avast Anti-virus (no viruses found)

Re: A Different Gamestudio application - please help [Re: MTD] #346962
11/10/10 22:02
11/10/10 22:02
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Thank you a lot for the feedback.

PadMalcom, Windows7 prevents the applications from writing data inside specific folders; the installer detects the folders that can be accessed properly and copies the files there. You wouldn't have any problems installing the calculator to the \program files folder in Windows XP, etc.

MTD: Thank you for testing the calculator throughly!

Re: A Different Gamestudio application - please help [Re: FBL] #346985
11/11/10 08:08
11/11/10 08:08

M
mercuryus
Unregistered
mercuryus
Unregistered
M



@Firoball/George:

(I'f checked to use the most current version of the GFX driver)

The problem with the onbours GFX meight be a problem with the models. I replaced all models in a test branch with newer versions and the problem was gone (but no final solution for me).

If I start the app, first the W1246 (DirectX driver failure: D3DERR_INVALIDCALL) and the the default windows crash dialog appear.

Log:
Code:
Log of A8 Engine 8.02.0 run at Thu Nov 11 08:59:03 2010
***** on Windows NT/2000/XP version 5.1 Build 2600
Options zauberwald.c -diag -ta
App: C:\Programme\GStudio8\acknex.exe in C:\Daten\Projekte\3DGS_local\der_verhexte_zauberwald\

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Trial Edition V8.02.0 - Jul 27 2010
Development version
23 days left

Mouse found
Realtek HD Audio output opened
Mobile Intel(R) 965 Express Chipset Family old device 13f9 detected
D3D device Mobile Intel(R) 965 Express Chipset Family 13f9 selected.
ackphysx.dll opened
ackwii.dll opened
Compiling ZAUBERWALD.C - [Esc] to abort.............. 0.241 sec
Running ZAUBERWALD.C.
3 objects
Main started at 1.344
D3D_Init Window: 800x600 -> Window: 1x800x600x32
Video memory found: 351 MB
D3D_Resize Screen: 1024x768 -> Screen: 1x1024x768x32
LevelInit at 1.498 0 lmaps 0 textures...ok
LevelReady at 1.508
musik\zauberwald.mp3 audio opened
PATH models\
PATH models\
PATH models\
PATH models\
PATH models\
def_startup started
debug_startup started
Main loop at 1.804....
1st frame with 351 MB.
D3D_DrawPrimitive: D3DERR_INVALIDCALL
D3D_DrawPrimitive: D3DERR_INVALIDCALL
D3D_DrawPrimitive: D3DERR_INVALIDCALL
Malfunction W1246: DirectX driver failure: D3DERR_INVALIDCALL at 2.547



Re: A Different Gamestudio application - please help [Re: ] #346987
11/11/10 09:03
11/11/10 09:03
Joined: Feb 2010
Posts: 320
TANA/Madagascar
3dgs_snake Offline
Senior Member
3dgs_snake  Offline
Senior Member

Joined: Feb 2010
Posts: 320
TANA/Madagascar
@Firoball/George

I have exactly the same problem (only with A8), when entities are to be visible on screen.

Bellow is the log :
Code:
Log of A8 Engine 8.03.2 run at Thu Nov 11 11:58:24 2010
herizo on Windows NT/2000/XP version 5.1 Build 2600
Options camera.c -diag -ta -debug
App: C:\Program Files\GStudio8\SED.exe in D:\work\perso\3dgs\

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Commercial Edition V8.03.2 - Sep 20 2010
Development version
Registered to: xxxxxxxx xxxxxxxxxx

Mouse found
Realtek HD Audio output opened
Intel(R) G33/G31 Express Chipset Family old device 13f9 detected
D3D device Intel(R) G33/G31 Express Chipset Family 13f9 selected.
acknet.dll opened
ackphysx.dll opened
ackwii.dll opened
Compiling CAMERA.C - [Esc] to abort....
PATH C:\Program Files\GStudio7\templates\models\....... 0.233 sec
Running CAMERA.C.
2 objects
Main started at 1.331 in debug mode
D3D_Init Window: 800x600 -> Window: 1x800x600x32
Video memory found: 222 MB
LevelInit at 1.342 0 lmaps 0 textures...ok
LevelReady at 1.344
def_startup started
Main loop at 1.346....
1st frame with 222 MB.
D3D_DrawPrimitive: D3DERR_INVALIDCALL at 1.353
D3D_DrawPrimitive: D3DERR_INVALIDCALL
D3D_DrawPrimitive: D3DERR_INVALIDCALL
Malfunction W1246: DirectX driver failure: D3DERR_INVALIDCALL
D3D_DrawPrimitive: D3DERR_INVALIDCALL
Malfunction W1246: DirectX driver failure: D3DERR_INVALIDCALL
Normal exit at 3.916
Close level,DLL,objects
Free input,funcs,panels,defs,syns,views,strings,vars..ok
Free sounds,bmaps,fonts,hash,defs1,script..ok
Close dx,multimedia,D3D,engine,nexus..ok
A8 Engine - Commercial Edition V8.03.2 - Sep 20 2010
(c) Conitec - www.3dgamestudio.com
Registered to: xxxxxxxx xxxxxxxxxx
Close window at 3.930



PS : It is not a problem with George's application but with A8 application on this PC.

Best regards.

Last edited by 3dgs_snake; 11/11/10 09:04.
Re: A Different Gamestudio application - please help [Re: 3dgs_snake] #347017
11/11/10 17:06
11/11/10 17:06
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Thanks for the logs. My problem throws a different error, but I know now into which direction my problem is going.
I got plenty of it fixed, but there are still situations where I crash. But this seems to be my fault.

Re: A Different Gamestudio application - please help [Re: 3dgs_snake] #347033
11/11/10 20:22
11/11/10 20:22
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Thank you for the reports, guys. It would be interesting to know if other directx9 applications can run on these laptops.

Re: A Different Gamestudio application - please help [Re: George] #347035
11/11/10 20:30
11/11/10 20:30
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
I can at least confirm the entity problem with ANY A8 script which uses ent_create to create models on my laptop (but no DX error, just crash).

I wonder whether I shouldn't better switch back to A7. This seems to be serious...

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