Ok,

Thank you for the help.

I will get a look in the VOID solution, but, maybe the resize is needed if the player change thesettings in-game and return to start screen.

edit**

I change to;

Code:
void painel_startup()
{
	while(1)
	{
	splash.pos_x = splash.pos_y = 0;
	splash.scale_x = screen_size.x / splash.bmap.width;
	splash.scale_y = screen_size.y / splash.bmap.height;
	wait(5);
	}
}



Using the void now instead the function and chang the wait to 5 to get less resourses.

This is ok now ?

Thank you for the help. laugh

BR


Last edited by Ice2642; 11/17/10 20:12.

A8 PRO 8.47.1