I don't remember, I remember that I put camera.clip_far to a very high value and the problem dissapeared, but after I put camera.clip_far lower than the default one and the car didn't dissapear, I don't know why that happened.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB