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1 registered members (3run),
3,532
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Key:
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Re: A3 projects
[Re: FBL]
#356591
02/02/11 21:17
02/02/11 21:17
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Joined: Sep 2003
Posts: 9,859
FBL
OP
Senior Expert
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OP
Senior Expert
Joined: Sep 2003
Posts: 9,859
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Re: A3 projects
[Re: minbekker]
#374165
06/16/11 04:40
06/16/11 04:40
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Joined: Jul 2008
Posts: 2,123 Germany
rayp

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X
Joined: Jul 2008
Posts: 2,123
Germany
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Do you have the A3 test level (the game that came with A3)? Did you try contacting Johann at Conitec?... Do u mean "Skaphander"  (thats the one in the AUM too). Skaphander was tested by a german pc-magazine once, if i remember right it was over 70% in these days. Man i loved A3. The only thing ive missed was the possibility to switch between Leveleditor and 3d world (build-engine [dn3d fex] was able to do that. I know the difference between A3 and its sequels! But that's not the question: I need A3 prof!! Where can I get this version today? My game can only be edited with that professional one, because I had burst all the limits of the A3 commercial. Please please please help - there MUST be a way! I still have the A3 com, but not the pro u need  Did u know that A3 was able to show MDL files already (even the com. but without skin  ) ?
Last edited by rayp; 06/16/11 04:41.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: A3 projects
[Re: rayp]
#374511
06/19/11 17:01
06/19/11 17:01
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,660
North America
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Did u know that A3 was able to show MDL files already (even the com. but without skin ) ? Nifty. Did the renderer apply color mapping to the models instead, then? Or were they just a wireframe/single solid color?
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Re: A3 projects
[Re: Flea]
#374644
06/20/11 17:27
06/20/11 17:27
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Joined: Jul 2008
Posts: 2,123 Germany
rayp

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X
Joined: Jul 2008
Posts: 2,123
Germany
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Did the renderer apply color mapping to the models instead, then? Or were they just a wireframe/single solid color? Just a wireframe...how usefull for the com-users 
Last edited by rayp; 06/22/11 15:41.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: A3 projects
[Re: rayp]
#374797
06/21/11 18:50
06/21/11 18:50
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Joined: Oct 2010
Posts: 346 USA
RealSerious3D
Senior Member
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Senior Member
Joined: Oct 2010
Posts: 346
USA
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I new ack from version 1, and even before that when it went by another name before Conitec bought it! There never was a version 1 from Conitec. They began with version 3. Before Conitec bought the engine, it was called ACK and then AckNex. ACK stood for Animation Character Kit, if I remember correctly. And ACKNEX was the same, but the NEXt iteration of the engine. Conitec kept the original name of the engine, so it never has changed from the name the original creator (Lary Myers) gave it. Version 3, the first by Conitec, was the next version after AckNex.
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