Spirit that works fine if the entity was created on the client but an item needs to be created on the server so the cliend_id hangs at zero. Further more how do you debug mode using multiplayer? I can only run 1 debug instance at a time and if I run a server using test run and then I run a dubug client the script editor crashes on me.
"There is no problem that can't be solved with time and determination." -me prenceofdarkness for instant messages on AIM.
Looking for a model designer PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
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