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Re: Reflection Mapping?
[Re: BlueBeast]
#34910
10/15/04 09:29
10/15/04 09:29
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Joined: Oct 2002
Posts: 815 NY USA
Red Ocktober
Developer
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Developer
Joined: Oct 2002
Posts: 815
NY USA
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Quote:
if you are poor at modeling , texturing and level design :
Shaders won't help you !
actually... that's not quite true...
i've seen a plain textured model come to life with a lil dot3 bumpmapping...
as a matter of fact, i'm one of those hopeless, poor at texturing, people who welcome some of this stuff...
plain jane cube with not so exciting texture in Dark Basic
same cube in DB with a normal mapped shader applied
now, just between you and me, it don't take a 3D modeling god to see that the shadered cube takes on a new life as compared to the unshadered one...
nahhh... shaders are cool... they can indeed add to the essence of a game... and definitely can help the 3D modelling challenged like me in a lot of ways...
if you can't see that then you may as well close your eyes or disconnect your monitors and play...
'Beast, you keep posting whatever you feel is of interest on this topic, i'll be reading it... and you have my Thanks for helping me gain a bit more knowledge...
--Mike
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