Hello,

I have a new question about sound files.

I am working with A7.8 Pro.

The game is very big and i got a new problem now.

Soundfiles are stopping in the middle. They don´t play until to the end. But that is not from the beginning. Only if I play the game some time and some level changings.

My question is: Is it possible that sound files are stopping in the middle if the nexus is too small?

I mean: Maybe the soundfiles are loaded into the RAM from the harddisk. And if a new soundfile starts in the same moment the old one will stop, because the other one is loading from the harddisk into the RAM. Could that be possible?

Or are there any other possible reasons?

Thank you for ideas ...

Ps.: I am sure that the code is okay, because it is working also in all the levels before.