...
//start from node 1(start)
//put this at the beginning/initialization of the action
current_node = 1;
path_set(me,"path_001"); //
...
//this one is on the main loop
path_setnode(my,current_node,target.x, null); //find the next node position
if(vec_dist(my.x,target.x)>min_dist) //find the distance, min_dist is the minimum distance needed to switch node
{
...//turn the car so it facing to the target.x
}else
{
current_node+=1;
}
...