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Why does the Nvidia Ocean shader ot work when published? #349887
12/11/10 23:26
12/11/10 23:26
Joined: Sep 2010
Posts: 67
FutureRaptor Offline OP
Junior Member
FutureRaptor  Offline OP
Junior Member

Joined: Sep 2010
Posts: 67
In the large collection of shaders in Aum 95 there is the Nvidia Ocean Shader. I think its perfect for what I need but when I publish it into an exe it doesnt work. This pops up
Quote:
shadertest.exe has stopped working

Please help, I run Windows Vista, and 3dgs 7.86 PRO!

Re: Why does the Nvidia Ocean shader ot work when published? [Re: FutureRaptor] #349975
12/12/10 21:02
12/12/10 21:02
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany

Re: Why does the Nvidia Ocean shader ot work when published? [Re: Lukas] #349983
12/12/10 22:29
12/12/10 22:29
Joined: Sep 2010
Posts: 67
FutureRaptor Offline OP
Junior Member
FutureRaptor  Offline OP
Junior Member

Joined: Sep 2010
Posts: 67
Originally Posted By: Lukas

Where should I put the files from the patch?
In the Gamestudio folder?

Re: Why does the Nvidia Ocean shader ot work when published? [Re: FutureRaptor] #350416
12/15/10 21:43
12/15/10 21:43
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany
Yes.


Moderated by  George 

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