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Re: New, delete, and windows.h
[Re: the_mehmaster]
#350279
12/15/10 04:20
12/15/10 04:20
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Joined: Dec 2008
Posts: 528 Wagga, Australia
the_mehmaster
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Joined: Dec 2008
Posts: 528
Wagga, Australia
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Hmm.. I looked in acknex's windows.h, and look what I found, around line 6945
long WINAPI VkKeyScan(long ch);
long WINAPI VkKeyScanEx(long ch,long dwhkl);
VOID WINAPI keybd_event(long bVk,long bScan,long dwFlags,long dwExtraInfo);
VOID WINAPI mouse_event(long dwFlags,long dx,long dy,long dwData,long dwExtraInfo);
//long WINAPI SendInput(long cInputs,long pInputs,long cbSize);
long WINAPI GetLastInputInfo(long plii);
long WINAPI MapVirtualKey(long uCode,long uMapType);
long WINAPI MapVirtualKeyEx(long uCode,long uMapType,long dwhkl);
long WINAPI GetInputState(long);
long WINAPI GetQueueStatus(long flags);
long WINAPI GetCapture(long);
It's already there! -- But it has been commented out for some reason. None of the dependencies for it are there though, as I tried un-commenting it and calling it.. says I'm calling an 'empty prototype' Any ideas?
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Entire Thread
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New, delete, and windows.h [RESOLVED *yes!*]
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the_mehmaster
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12/12/10 00:08
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Re: New, delete, and windows.h
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MasterQ32
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12/12/10 00:12
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Re: New, delete, and windows.h
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the_mehmaster
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12/12/10 00:20
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Re: New, delete, and windows.h
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the_mehmaster
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12/12/10 07:18
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Re: New, delete, and windows.h
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MasterQ32
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12/14/10 15:42
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Re: New, delete, and windows.h
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the_mehmaster
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12/15/10 03:32
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Re: New, delete, and windows.h
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the_mehmaster
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12/15/10 04:20
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Re: New, delete, and windows.h
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the_mehmaster
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12/15/10 04:24
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Re: New, delete, and windows.h
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the_mehmaster
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12/15/10 04:38
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Re: New, delete, and windows.h
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gri
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12/15/10 06:40
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Re: New, delete, and windows.h
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EvilSOB
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12/15/10 09:00
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Re: New, delete, and windows.h
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the_mehmaster
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12/15/10 10:22
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Re: New, delete, and windows.h
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EvilSOB
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12/15/10 11:20
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Re: New, delete, and windows.h
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WretchedSid
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12/15/10 12:20
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Re: New, delete, and windows.h
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the_mehmaster
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12/15/10 20:53
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